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To Create
Its Hits, a Company Takes Its Toys on Tour
Douglas Quenqua
New York Times
June 9, 2008
The science of toy
marketing has come a long way since Wham-O started
giving away Hula-Hoops to children on playgrounds in the
1950s. Yet one of the hottest toys in stores this year
owes its success to a marketing campaign straight from
the Eisenhower era.
Last summer, teams of college interns roamed the
Canadian countryside in large, colorful vans introducing
children at summer camps and local fairs to Bakugan
Battle Brawlers, a game played with small plastic balls
that snap open into monsters when rolled across magnetic
trading cards.
The trip took place months before the toys were
available in stores or advertised on television, but it
generated plenty of under-age word of mouth. When the
toys hit stores in September, they sold out almost
immediately, and even today retailers struggle to keep
them in stock.
Bakugan Battle Brawlers are “one of the genuine hits of
the spring toy season, for sure,” said Kathleen Waugh, a
spokeswoman for Toys “R” Us. “They sell out the minute
they hit the store shelves.”
Genuine hits in the toy industry are rare these days,
particularly for products like Bakugan that need some
explaining and lack familiar characters. But the company
behind the product is Spin Master, a 14-year-old toy
seller known for a grass-roots approach to marketing and
a nimble strategy that has brought it a string of
successes.
In 2007, Spin Master’s sales grew by more than 60
percent, while the $22 billion toy industry experienced
a 2 percent dip in sales, according to the NPD Group, a
research company. Some Spin Master toys that are not
new, like Moon Sand, Tech Deck and Air Hogs, were among
the top sellers, according to NPD. (They are,
respectively, a type of sculpting material, a line of
miniature skateboards, and a fleet of remote-controlled
aircraft.)
The current big seller is riding a wave of popularity
for toys like Pokémon that have a Japanese anime theme.
The name Bakugan comes from the Japanese words “baku,”
meaning “to explode,” and “gan,” meaning “sphere.”
Last month, as a line formed in front of the Toys “R” Us
in Times Square to buy the latest hot video game —
Nintendo’s Wii Fit — store employees wearing Bakugan
T-shirts helped shepherd the crowd. That morning, the
actual Bakugan Battle Brawler capsules were sold out in
the store, though ancillary products, like the arena for
battling, were available.
“We continue to get replenishment, but the demand is
extremely great,” Ms. Waugh said, adding that all Toys
“R” Us outlets are featuring Battle Brawlers in “end
caps,” which are prominent displays at the end of an
aisle. “We are working diligently with Spin Master to
get as much product as we can,” she said.
Founded in 1994 in Toronto by three college friends,
Spin Master received early attention in Canada for
hiring homeless people to help build the company’s first
toy (a Chia Pet-like product called Earth Buddy). The
company has since made a name for itself through a
combination of marketing innovation and selective
product acquisitions.
“We approach every product as though we’re starting a
new business,” said Anton Rabie, chief executive of Spin
Master. “We look at each product and figure out, how we
are going to create demand? Who is the target consumer,
and what is the most cost effective way to reach them?”
To introduce Battle Brawlers, Spin Master chose the
touring-van approach after deciding that the game was
not easily explained in a 30-second TV commercial — and
that the marbles-turned-robots simply look cooler in
person than on the screen.
Spin Master has used van tours before, during the 1998
rollout of Air Hogs, a line of tiny remote-controlled
helicopters. Back then, the vans visited air shows to
find young flight enthusiasts.
For the 2006 release of Moon Sand, a clay-like molding
product intended to compete with Hasbro’s Play-Doh, Spin
Master introduced a series of direct-response TV ads,
the long-form “call now” commercials generally
associated with exercise equipment and Ginsu knives.
Direct-response television “hasn’t generally worked with
toys,” Mr. Rabie said, “because kids don’t have credit
cards and they aren’t watching TV at 12 o’clock at
night.” But for Moon Sand, which appeals to children
under 4, the approach found success by selling parents
on the idea of easy cleanup and portability.
Gerrick Johnson, a toy industry analyst with BMO Capital
Markets, called Spin Master’s infomercial approach “one
of the greatest innovations in toy marketing.” The
company has replicated the approach for other items,
like the Aqua Doodle Wall Mat, a mess-free board for
scribbling.
One new marketing element for Bakugan has been a
half-hour TV show on Cartoon Network that was introduced
in February. This time, Mr. Rabie said, Spin Master was
just taking a page from Hasbro, which turned
Transformers into a global toy franchise by making them
the centerpiece of a cartoon show, comic books and a
Hollywood movie.
“Regular TV advertising is becoming less effective,” Mr.
Rabie said. “Content is king.”
Not that Spin Master doesn’t advertise on TV.
Commercials on Saturday morning cartoons are part of its
marketing mix, but they tend to play a supporting role.
Another way Spin Master tries to drive up demand is by
limiting the inventory it delivers to stores. “Spin
Master is managing it very well by not flooding the
market,” said Mr. Johnson, the toy industry analyst.
This fosters a “treasure hunt” atmosphere that gets
children trading the toys as well as shopping for them.
Mr. Johnson said that Spin Master’s relatively small
size — it has 600 employees — helped make it nimbler
than larger competitors. “They’re not bound by the
pre-existing culture of the toy industry,” he said.
“They don’t have to develop the toys themselves. If
someone brings them the right idea, they’ll develop it.”
That approach has earned them the ire of some in the
industry, who criticize Spin Master for a mercenary
approach to innovation. Bakugan was acquired from an
independent New York inventor, and Spin Master then
developed it in conjunction with Sega, the Japanese
electronics company.
Mr. Rabie defends his headlong approach, calling it the
key to success at a time when kids are outgrowing toys
at a younger age. “We have no ego about where the idea
comes from,” he said. “Lots of ideas come from in-house,
but even more come from outside.”
That mantra does not apply to marketing, however. Spin
Master spends more than $30 million a year on it and
almost never uses outside advertising agencies, instead
relying on its own department of about 30 people.
“That’s been a competitive advantage for us,” Mr. Rabie
said. “We understand the product better than anyone
else, and we don’t want to delegate that.”
The company experienced a setback last year when 4.2
million units of one Spin Master toy, Aqua Dots, were
recalled because they contained a glue that turned toxic
when ingested. Two children became ill and briefly fell
into comas after eating the product, though both fully
recovered. Analysts gave the company high marks for
dealing with the situation effectively and quickly
moving beyond it.
Spin Master’s next marketing frontier is the Web, where
it has already found success with YouTube channels that
gather communities of children around their products.
This summer, the company plans to introduce a virtual
world Web site for its Tech Deck toys, a line of
finger-operated skateboards.
As for future product introductions, Mr. Rabie is
tight-lipped. “We have a great pipeline of potential
properties to work on,” he said. In selecting which ones
to pursue, he said, “Being able to think like a
5-year-old helps.” |
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